![]() ![]() Well, right off the bat I can see that you’re using the 32 bit version of the game… This is not optimal because it severely limits how much memory you can use, and it’s likely the reason why you’re crashing, since you have some mods and all that and these use more and more memory. I have all the requirements for hardware. Kai Monkey’s “a few more landmarks” - Version 0.1 Most recent ACE version up to today (14/03/23). 13:11:07.349367 | server | 1 | re | game loop exhausted before any jobs processed! ![]() Global_attack_recovery on (9726 Isabeau Jovil) still not expired. 13:11:05.161811 | server | 0 | physics.navgrid | subspace pathfinder is enabled Global_attack_recovery on (6786603 Boulder Mantlerock) still not expired. 13:10:58.895975 | server | 1 | mod stonehearth_ace.inventory | Restock director stuck. Global_attack_recovery on (3667737 Crush Cliffedge) still not expired. Global_attack_recovery on (13972000 Stoney Warmstone) still not expired. Global_attack_recovery on (1275206 Canyon Hardcrust) still not expired. 13:10:52.095889 | server | 1 | re | game loop exhausted before any jobs processed! 13:10:42.113530 | client | 1 | horde.general | over_lifetime_ properties are no longer supported. 13:10:17.606804 | server | 1 | re | game loop exhausted before any jobs processed! 13:10:01.007784 | server | 1 | mod stonehearth_ace.inventory | Restock director stuck. 13:10:00.152797 | client | 1 | re | clearing save deferred pointers 13:10:00.136476 | server | 1 | re | game loop exhausted before any jobs processed! If you want to enhance your experience with new content, features, or tweaks, check out the mods at Stonehearth Nexus and join the community. The mod adds over 80 new items and also an extra profession to the game in the form of the gardener t.This feature is being coded by Tony on their latest. ![]() 13:09:58.249262 | server | 0 | re | Starting save. Stonehearth is a game of exploration, crafting, and survival in a rich and vibrant world. 13:09:53.622750 | server | 1 | ai.execution_frame | (12844681 Caleb Ember) (12844681 Caleb Ember) (stonehearth:get_food) ignoring bad frame transition to “unit_ready” from “finished” 13:09:53.528767 | server | 1 | ai.execution_frame | (12844681 Caleb Ember) (12844681 Caleb Ember) (stonehearth:get_food) ignoring bad frame transition to “unit_ready” from “finished” 13:09:52.747683 | server | 1 | re | game loop exhausted before any jobs processed! Starting to get frustrated here…always crashing in a week of playing it. Calling alarm (R key) and then cancelling is also a good way to “refresh” what people are going to do and might work after doing those things.Game keeps crashing…sometimes it holds longer without crashing, others it just crashes with no reason! ACE or the Authorized Community Expansion is a workshop expansion mod created by fans, with the desire of creating an even better and richer Stonehearth 1.0 experience. If you close down workshops (open the workshop and click the “Open” sign) of the respective hearthlings and maybe untick other jobs (Builld and Mine) and give them some time, they might end up doing those things. We’ll be increasing the transform priority a lot, perhaps more than crafting - considering that transform is usually only needed in pinpoint specific times, it shouldn’t be an issue. I’ve recently experienced that in my own personal game and already added a fix to the ACE todo list. Helmed by Dani Angione, this intrepid group of community modders have added some truly magnificent features to the game, including but not limited to: A brand new Highlands Biome Farming and irrigation (yes, at last a use for water) Water. It’s not really broken, but just very low priority and then when a game starts having more and more things to do (lots of hauling, crafting, eating, talking, etc…) these things start to bog down. Hey everyone Today, the Stonehearth team is proud to announce the arrival of Stonehearth ACE, the Authorized Community Expansion (Pre-Release version 0.9). It’s actually related to the transforming (the system used by those things fish traps and bee skeps) AI priority.
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